MUD and Redstone Newsletter #10
MUD v2.1, Zustand explorations, tales from the help channel, and more!
Hey MUD and Redstone builders,
Happy Friday! This week was an exciting one: we launched MUD v2.1 (more details below) along with a flurry of other ecosystem updates. Let’s get into it!
Weekly Updates
MUD v2.1 is here, which brings multi-namespace support to MUD! This is a big deal for devs and modders, as it's now easy to extend worlds, compose & interact with data living anywhere in the world, and clients are automatically kept up-to-date with latest world state. Learn more from us in this thread, and be sure to check out the relevant MUD config documentation as well!
This week, alvarius also shared some thoughts on speeding up Zustand, the state management library for MUD. Check out the post here!
Finally, alvarius also shared a very important debate on what we should name our new client-side state library. What do you think?
In the interest of democracy, I’ve set up a poll to settle this extremely high-priority issue (in the interest of transparency: results of the poll may be overruled by the MUD core devs). Let’s hear your thoughts!
Discussion of the Week
We had some interesting conversations in the #mud-help channel on Discord. Let’s get into them!
A discussion of the MUD indexer and the best way to synchronize data between the chain and the client.
A discussion of randomness on Redstone. While we have ARPA Network as a deployed provider, we’d love to hear from you if you’re exploring ways to do randomness on Redstone or in your MUD apps!
Project Radar
From the mind(s) of dmstfctn a new MUD project enters the chat: we’re excited for Fango 1000, a cool-looking narrative game. It’s playtesting now, so check it out!
Just a reminder that DF Archon is coming back for a new round on Redstone! Get ready for more adventures in the Dark Forest, coming to you this week on August 11th!
And that’s all for this week! As always, if you have announcements or feedback you’d like to share, feel free to get in touch with vera!
Talk soon,
The Lattice team